
The enchanting finale to the #1 NYT bestselling Caraval trilogy delivers magical closure to Garber's internationally acclaimed fantasy world. Translated into 30+ languages and Goodreads-nominated, this spellbinding conclusion asks: what price would you pay for happily ever after?
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In the glittering world of Valenda, dreams are never just dreams. For two months, Donatella Dragna has been caught in a peculiar ritual-Legend visits her nightly dreamscapes, asking if she wants to collect her prize for winning his magical game. These dreams shift between enchanting and ominous, from frost-covered forests to ethereal churches filled with ghost-thin dancers and watchful portraits. Unlike his alter ego Dante, Legend maintains a careful distance, never touching her though his eyes follow her with unmistakable intensity. Their conversations crackle with unresolved tension-a game where caring means losing. "I'm done with games," Tella insists, though both know this is far from true. What she truly wants isn't Legend's dazzling illusion but the real man behind the performance. When their dream encounters take a terrifying turn-poisonous green flames consuming Legend as he warns her to wake-Tella awakens clutching a dead butterfly. The next night, he doesn't appear at all. Following a glimpse of him during the Sun Festival, she witnesses something disturbing: Legend meeting a stunning red-haired woman named Esmeralda, drinking blood from her wrist until her beauty diminishes. The callous way he treats the woman who apparently created him leaves Tella shaken. If he would betray his creator, wouldn't he betray anyone?
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Criado por ex-alunos da Universidade de Columbia em San Francisco
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Criado por ex-alunos da Universidade de Columbia em San Francisco

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